One major difference Total Warhammer has over its series forerunners, besides its lack of historical accuracy, is that certain factions are prevented from invading certain regions in-line with Warhammer lore. Conquer Anywhere & Diplomatic Options, Home Region Movement Bonus and Legendary Lord Unique Start Position Best move over, Attenborough, we’ve got this covered.
Creator kam2150 suggests that this mod makes capturing action screenshots a whole lot easier too, and that the inclusion of some nifty hot keys, that let you toggle the UI on and off, allow for more cinematic views. Zoom all the way in and see what your orcs have stuck between their teeth (I bet it’s smelly), and then shoot all the way out to better plot your plans of attack and defence. Keeping your lovely armies alive is a pretty integral part of winning any war, and so too is being able to see where you’re sending your troops at all times.īetter Camera Mod does exactly what you might expect, then, letting you climb much higher and dip much lower than the generic camera view allows for. Some of Total Warhammer’s best features include its rolling battlegrounds and wonderfully designed dwarfs, vampire counts, Empire soldiers and the likes, yet in its standard state camera functionality is a touch restrictive.
Luckily that’s all sorted now and mods are officially allowed via the Steam Workshop. Until very recently, Total Warhammer was also set to be the first Total War game without modding support due to licensing issues between Creative Assembly and GW. As such we’ve taken the liberty of rounding up some of the best Total War: Warhammer mods available right now. It's the perfect platform for expanding in wild and inventive ways. Gone are the historically accurate campaigns the series is best known for, and in their place are the fantastical wargrounds and combatants of Games Workshop’s best known dystopian fantasy world. The latest entry, Total War: Warhammer, marks a distinguished departure from the norm. While we hope you’ll initially play the game as the designers intended, we also hope you enjoy downloading and maybe even make some great mods of your own.Īs always, if you are submitting to the Steam Workshop, you should be aware of potential copyright and intellectual property conflicts there will be further information in the game’s EULA and for advice on submitting mods to the workshop and getting your content officially featured check out our content creators page on the Total War Wiki here. Magnar designed a Legendary Lord Start Position Mod customising start positions so that Legendary Lords will start in different locations from Race Leaders.ĭresden designed a Regional Occupation Mod altering the settlement rules to enable each race to settle every region. In addition, we will be offering dev team support to modders Dresden and Magnar, who are working on two specific mods and aiming to release them at launch. For example, Radious will be working on a version of his famous mod series for this Total War: WARHAMMER. We’ll be talking to and looking at supplying advance access to the game to any of the modders who have attended our Mod Summits over the last three years, so we’re hoping you’ll be able to pick from some great mods straight out of the gate. Modders that worked on mods before the release were Radious with his famous mod series and Dresden and Magnar. We made sure that you were able to pick up great mods straight from the gate after the launch of TW: WARHAMMER via talking to modders who had attended our mod summits in the past four years. After we launched, we also added Battle Map Editing! The Assembly kit includes the Database Editor and BOB for modifying and exporting database tables and campaign start positions, and packing them all into mod packs. We also continue to feature the best and most striking new mods on our official social media channels and the new Launcher itself. If you’re a modder, you are able to upload, host and promote your work on the Workshop to the widest audience of players.
However, as of May 2016, both Creative Assembly and Games Workshop announced that they were now allowing both the Assembly Kit and Steam Workshop added to the game for the launch.ġ) Visit Steam Workshop for TW: WARHAMMER You are able to browse, follow, discuss and install available mods straight from Steam and access and manage them from the new Total War Launcher Mod Manager: Back when we originally announced Total War: WARHAMMER, we explained that we wouldn’t be able to support the game with official mod tools, as unlike other TW games, it wasn’t just our game we were making this time.